✨Feat: 完成天气卡片

This commit is contained in:
2025-10-26 14:35:08 +08:00
parent d76deecb3d
commit d4afe0e923
3 changed files with 22 additions and 6 deletions
@@ -19,8 +19,9 @@ public class BackGroundConstant {
public static final String BACKGROUND_WINTER_DESCRIPTION = "“寒冷的季节,也是心灵的沉淀”\n" +
"作息 影响健康值幅度增加,室内活动(节日)比例增加";
public static final String BACKGROUND_WEATHER = "按照如下示例根据天气生成" +
"示例【晴天】阳光像金色的蜂蜜洒满星露谷!微风轻拂超舒服,快带上工具去田间劳作吧~ \uD83C\uDF31\n" +
"记得给作物喝饱水,今天的阳光能量满分,庄稼会长得飞快哦!" +
"【注意】你不需要输出天气本身";
public static final String BACKGROUND_WEATHER = "【要求】请根据传入的今日数据,采用符合的语气,emjoy和符号,带一点想象,用简洁的语句,描述一下想象中的风景,体感,并附带一点小Tips。\n" +
"【输出格式】今天的星露谷....(控制在30字)\\nTips。\n" +
"【输出示例】\n" +
"今天的星露谷天气阴沉,气温舒适,北风轻轻吹拂,风力微弱,湿度较高,仿佛连空气都带着一丝凉意。这种天气最适合在家中泡一杯热茶,或者在庭院里摆上几张藤椅,享受难得的宁静。\n" +
"Tips:可以尝试在这样的天气里种植一些耐阴植物,比如蕨类或苔藓,为你的农场增添一抹绿意哦!\uD83D\uDE09\uD83C\uDF31";
}
@@ -10,6 +10,7 @@ import com.lark.oapi.core.utils.Jsons;
import com.lark.oapi.service.im.v1.model.CreateMessageReq;
import com.lark.oapi.service.im.v1.model.CreateMessageReqBody;
import com.lark.oapi.service.im.v1.model.CreateMessageResp;
import com.wonderland.stardewvalley.common.constant.BackGroundConstant;
import com.wonderland.stardewvalley.service.ai.ChatUtil;
import com.wonderland.stardewvalley.common.constant.LarkConstant;
import com.wonderland.stardewvalley.entity.game.Weather;
@@ -29,6 +30,10 @@ public class LarkUtil {
// 复制该 Demo 后, 需要将 "YOUR_APP_ID", "YOUR_APP_SECRET" 替换为自己应用的 APP_ID, APP_SECRET.
// 以下示例代码默认根据文档示例值填充,如果存在代码问题,请在 API 调试台填上相关必要参数后再复制代码使用
@Resource
private ChatUtil chatUtil;
/**
* 发送简单的文本消息
* @param content 发送的内容
@@ -69,7 +74,7 @@ public class LarkUtil {
System.out.println(Jsons.DEFAULT.toJson(resp.getData()));
}
public static void sendWeatherCard(Weather weather) throws Exception {
public void sendWeatherCard(Weather weather) throws Exception {
// 构建client
Client client = Client.newBuilder(LarkConstant.APP_ID, LarkConstant.APP_SECRET).build();
@@ -82,6 +87,11 @@ public class LarkUtil {
// 构建卡片:对于不同的卡片,只需要给出不同的 模板id 版本号 变量字段
String content = chatUtil.doChat(BackGroundConstant.BACKGROUND_WEATHER, weather.toString());
weather.setContent(content);
log.info("[LarkUtil] Set Content via LLM: {}", content);
Map<String, Object> templateData = new HashMap<>();
templateData.put("template_id", CardTemplate.CARD_TEMPLATE_WEATHER.getCardId());
templateData.put("template_version_name", CardTemplate.CARD_TEMPLATE_WEATHER.getVersion());
@@ -3,10 +3,15 @@ package com.wonderland.stardewvalley.lark;
import com.wonderland.stardewvalley.entity.game.Weather;
import com.wonderland.stardewvalley.util.weather.WeatherUtil;
import com.wonderland.stardewvalley.util.lark.LarkUtil;
import jakarta.annotation.Resource;
import org.junit.jupiter.api.Test;
import org.springframework.boot.test.context.SpringBootTest;
@SpringBootTest
class LarkUtilTest {
@Resource
private LarkUtil larkUtil;
@Test
void sendText() throws Exception {
@@ -23,6 +28,6 @@ class LarkUtilTest {
@Test
void sendWeatherCard() throws Exception {
Weather weather = WeatherUtil.getWeather();
LarkUtil.sendWeatherCard(weather);
larkUtil.sendWeatherCard(weather);
}
}