Files
redis-rate-limiter/lock/lock_test.go
T
wonder 6b1f071797 feat: init project with distributed lock implementation
- Add DistributedLock with Acquire/Release/Refresh using Lua scripts
- Add AcquireWithRetry with configurable retry interval and max retries
- Add integration tests for all lock operations
- Add .env for Redis connection (gitignored)
2026-05-29 19:19:01 +08:00

173 lines
3.5 KiB
Go

package lock
import (
"context"
"os"
"testing"
"time"
"github.com/joho/godotenv"
"github.com/redis/go-redis/v9"
)
func setupClient(t *testing.T) *redis.Client {
t.Helper()
// 尝试加载 .env(兼容从项目根目录或子目录运行)
_ = godotenv.Load("../../.env")
_ = godotenv.Load("../.env")
_ = godotenv.Load(".env")
url := os.Getenv("REDIS_URL")
if url == "" {
t.Skip("REDIS_URL not set, skipping integration test")
}
opt, err := redis.ParseURL(url)
if err != nil {
t.Fatalf("Invalid REDIS_URL: %v", err)
}
client := redis.NewClient(opt)
if err := client.Ping(context.Background()).Err(); err != nil {
t.Fatalf("Redis connection failed: %v", err)
}
t.Cleanup(func() { client.Close() })
return client
}
func TestAcquireAndRelease(t *testing.T) {
client := setupClient(t)
ctx := context.Background()
l := New(client, "test-lock-acquire", "owner-1", 10*time.Second)
// 清理可能残留的 key
_ = l.Release(ctx)
// 第一次获取应该成功
ok, err := l.Acquire(ctx)
if err != nil {
t.Fatalf("Acquire error: %v", err)
}
if !ok {
t.Fatal("Expected to acquire lock")
}
// 释放
if err := l.Release(ctx); err != nil {
t.Fatalf("Release error: %v", err)
}
// 释放后再次获取应该成功
ok, err = l.Acquire(ctx)
if err != nil {
t.Fatalf("Acquire after release error: %v", err)
}
if !ok {
t.Fatal("Expected to acquire lock after release")
}
_ = l.Release(ctx)
}
func TestAcquireConflict(t *testing.T) {
client := setupClient(t)
ctx := context.Background()
l1 := New(client, "test-lock-conflict", "owner-1", 10*time.Second)
l2 := New(client, "test-lock-conflict", "owner-2", 10*time.Second)
_ = l1.Release(ctx)
_ = l2.Release(ctx)
// owner-1 获取锁
ok, err := l1.Acquire(ctx)
if err != nil {
t.Fatalf("Acquire error: %v", err)
}
if !ok {
t.Fatal("Expected owner-1 to acquire lock")
}
// owner-2 获取同一把锁应该失败
ok, err = l2.Acquire(ctx)
if err != nil {
t.Fatalf("Acquire error: %v", err)
}
if ok {
t.Fatal("Expected owner-2 to fail acquiring lock")
}
// owner-2 释放别人的锁应该失败
err = l2.Release(ctx)
if err != ErrLockNotHeld {
t.Fatalf("Expected ErrLockNotHeld, got: %v", err)
}
// owner-1 正常释放
if err := l1.Release(ctx); err != nil {
t.Fatalf("Release error: %v", err)
}
}
func TestRefresh(t *testing.T) {
client := setupClient(t)
ctx := context.Background()
l := New(client, "test-lock-refresh", "owner-1", 5*time.Second)
_ = l.Release(ctx)
ok, err := l.Acquire(ctx)
if err != nil {
t.Fatalf("Acquire error: %v", err)
}
if !ok {
t.Fatal("Expected to acquire lock")
}
// 续期
ok, err = l.Refresh(ctx)
if err != nil {
t.Fatalf("Refresh error: %v", err)
}
if !ok {
t.Fatal("Expected refresh to succeed")
}
_ = l.Release(ctx)
}
func TestAcquireWithRetry(t *testing.T) {
client := setupClient(t)
ctx := context.Background()
l1 := New(client, "test-lock-retry", "owner-1", 10*time.Second)
l2 := New(client, "test-lock-retry", "owner-2", 10*time.Second)
_ = l1.Release(ctx)
// owner-1 先获取锁
ok, _ := l1.Acquire(ctx)
if !ok {
t.Fatal("Expected owner-1 to acquire lock")
}
// owner-2 带重试,100ms 后 owner-1 释放,owner-2 应该能拿到
go func() {
time.Sleep(100 * time.Millisecond)
_ = l1.Release(ctx)
}()
ok, err := l2.AcquireWithRetry(ctx, 50*time.Millisecond, 10)
if err != nil {
t.Fatalf("AcquireWithRetry error: %v", err)
}
if !ok {
t.Fatal("Expected owner-2 to acquire lock after retry")
}
_ = l2.Release(ctx)
}