2026-05-23 18:49:50 +08:00
|
|
|
|
# 后端工程
|
|
|
|
|
|
|
2026-05-24 10:22:15 +08:00
|
|
|
|
## 技术选型
|
|
|
|
|
|
|
|
|
|
|
|
- **HTTP 框架**:Gin
|
|
|
|
|
|
- **管线编排**:[Eino](https://github.com/cloudwego/eino) `compose.Graph` — 四阶段管线,含质检→重生成分支
|
|
|
|
|
|
- **AI 组件**:Eino 的 model / tool 组件,统一接口便于替换模型提供商
|
|
|
|
|
|
|
2026-05-23 18:49:50 +08:00
|
|
|
|
## 分层结构
|
|
|
|
|
|
|
|
|
|
|
|
```
|
|
|
|
|
|
backend/internal/
|
|
|
|
|
|
├── handler/ # HTTP handlers(薄层,只做参数绑定 + 调用 service)
|
|
|
|
|
|
│ ├── generate.go # 生成任务提交 / 查询 / WebSocket
|
|
|
|
|
|
│ ├── project_style.go # 工程风格 CRUD
|
|
|
|
|
|
│ └── health.go # [已有] 健康检查
|
|
|
|
|
|
├── service/ # 业务逻辑层
|
2026-05-24 10:22:15 +08:00
|
|
|
|
│ ├── pipeline.go # Eino compose.Graph 编排:PromptBuilder → AssetGenerator → QualitySupervisor → FormatAdapter
|
|
|
|
|
|
│ ├── nodes.go # 管线四个节点的实现(每个节点单一职责)
|
|
|
|
|
|
│ ├── types.go # 管线输入/状态/输出的显式结构体定义
|
|
|
|
|
|
│ ├── inference.go # AI 推理 API 调用封装(Eino model 组件)
|
2026-05-23 18:49:50 +08:00
|
|
|
|
│ └── project_style.go # 工程风格管理 & 风格合并逻辑
|
|
|
|
|
|
├── model/ # 数据模型 / DTO
|
|
|
|
|
|
│ ├── response.go # [已有] 统一响应
|
|
|
|
|
|
│ ├── task.go # 生成任务 & 素材
|
|
|
|
|
|
│ └── style.go # 工程风格 & 任务风格覆盖
|
|
|
|
|
|
├── middleware/ # 中间件
|
|
|
|
|
|
│ ├── logger.go
|
|
|
|
|
|
│ └── ratelimit.go
|
|
|
|
|
|
├── config/ # [已有] 配置
|
|
|
|
|
|
│ └── config.go
|
|
|
|
|
|
├── queue/ # 异步任务队列
|
|
|
|
|
|
│ └── jobqueue.go
|
|
|
|
|
|
└── cache/ # 缓存层(请求去重 + 结果缓存)
|
|
|
|
|
|
└── cache.go
|
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
|
|
## 分层原则
|
|
|
|
|
|
|
|
|
|
|
|
- **handler**:只做参数绑定、校验、调用 service、返回响应。一个 handler 对应一组 API 路由。
|
2026-05-24 10:22:15 +08:00
|
|
|
|
- **service**:承载所有业务逻辑。`pipeline.go` 通过 Eino `compose.Graph` 编排四个节点;`nodes.go` 实现各节点逻辑;`types.go` 定义显式状态结构体。
|
2026-05-23 18:49:50 +08:00
|
|
|
|
- **model**:纯数据结构,不含业务逻辑。
|
|
|
|
|
|
|
2026-05-24 10:22:15 +08:00
|
|
|
|
## 管线设计(Eino compose.Graph)
|
|
|
|
|
|
|
|
|
|
|
|
四阶段管线,含质检不通过时的重生成分支:
|
|
|
|
|
|
|
|
|
|
|
|
```mermaid
|
|
|
|
|
|
flowchart LR
|
|
|
|
|
|
START --> PromptBuilder --> AssetGenerator --> QualitySupervisor
|
|
|
|
|
|
QualitySupervisor -- pass --> FormatAdapter --> END
|
|
|
|
|
|
QualitySupervisor -- fail --> PromptBuilder
|
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
|
|
### 类型定义(types.go)
|
|
|
|
|
|
|
|
|
|
|
|
```go
|
|
|
|
|
|
// PipelineInput 管线入口输入
|
|
|
|
|
|
type PipelineInput struct {
|
|
|
|
|
|
Prompt string // 用户原始文本
|
|
|
|
|
|
AssetType string // 素材类型:sprite / background / ui / animation
|
|
|
|
|
|
ProjectStyle map[string]string // 工程风格键值对
|
|
|
|
|
|
TaskStyle map[string]string // 任务风格覆盖
|
|
|
|
|
|
Params AssetParams // 技术参数(分辨率、帧数、格式等)
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// PipelineState Graph 全局状态,通过 WithGenLocalState 注入
|
|
|
|
|
|
type PipelineState struct {
|
|
|
|
|
|
Input PipelineInput
|
|
|
|
|
|
FinalPrompt string // PromptBuilder 输出的三段式提示词
|
|
|
|
|
|
RawImages []GeneratedImage // AssetGenerator 输出的原始图片
|
|
|
|
|
|
PassQuality bool // QualitySupervisor 质检结果
|
|
|
|
|
|
RejectReason string // 质检不通过原因
|
|
|
|
|
|
RetryCount int // 重试次数
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// PipelineOutput 管线最终输出
|
|
|
|
|
|
type PipelineOutput struct {
|
|
|
|
|
|
Assets []Asset // 生成结果素材列表
|
|
|
|
|
|
Metadata AssetMetadata // 元数据(分辨率、帧数、格式)
|
|
|
|
|
|
}
|
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
|
|
### 编排入口(pipeline.go)
|
|
|
|
|
|
|
|
|
|
|
|
```go
|
|
|
|
|
|
const (
|
|
|
|
|
|
nodePromptBuilder = "prompt_builder"
|
|
|
|
|
|
nodeAssetGenerator = "asset_generator"
|
|
|
|
|
|
nodeQualitySupervisor = "quality_supervisor"
|
|
|
|
|
|
nodeFormatAdapter = "format_adapter"
|
|
|
|
|
|
)
|
|
|
|
|
|
|
|
|
|
|
|
func NewGenerateGraph() (*compose.Graph[PipelineInput, PipelineOutput], error) {
|
|
|
|
|
|
g := compose.NewGraph[PipelineInput, PipelineOutput](
|
|
|
|
|
|
compose.WithGenLocalState(func(ctx context.Context) *PipelineState {
|
|
|
|
|
|
return &PipelineState{}
|
|
|
|
|
|
}),
|
|
|
|
|
|
)
|
|
|
|
|
|
|
|
|
|
|
|
// 添加节点
|
|
|
|
|
|
_ = g.AddLambdaNode(nodePromptBuilder, promptBuilderNode,
|
|
|
|
|
|
compose.WithStatePostHandler(promptBuilderPostHandler))
|
|
|
|
|
|
_ = g.AddLambdaNode(nodeAssetGenerator, assetGeneratorNode,
|
|
|
|
|
|
compose.WithStatePostHandler(assetGeneratorPostHandler))
|
|
|
|
|
|
_ = g.AddLambdaNode(nodeQualitySupervisor, qualitySupervisorNode,
|
|
|
|
|
|
compose.WithStatePostHandler(qualitySupervisorPostHandler))
|
|
|
|
|
|
_ = g.AddLambdaNode(nodeFormatAdapter, formatAdapterNode)
|
|
|
|
|
|
|
|
|
|
|
|
// 连线:正常路径
|
|
|
|
|
|
_ = g.AddEdge(compose.START, nodePromptBuilder)
|
|
|
|
|
|
_ = g.AddEdge(nodePromptBuilder, nodeAssetGenerator)
|
|
|
|
|
|
_ = g.AddEdge(nodeAssetGenerator, nodeQualitySupervisor)
|
|
|
|
|
|
_ = g.AddEdge(nodeFormatAdapter, compose.END)
|
|
|
|
|
|
|
|
|
|
|
|
// 连线:质检分支
|
|
|
|
|
|
_ = g.AddBranch(nodeQualitySupervisor, compose.NewGraphBranch(
|
|
|
|
|
|
func(ctx context.Context, state *PipelineState) (string, error) {
|
|
|
|
|
|
if state.PassQuality {
|
|
|
|
|
|
return nodeFormatAdapter, nil
|
|
|
|
|
|
}
|
|
|
|
|
|
if state.RetryCount >= 3 {
|
|
|
|
|
|
return nodeFormatAdapter, nil // 超过重试次数,降级输出
|
|
|
|
|
|
}
|
|
|
|
|
|
return nodePromptBuilder, nil // 重生成
|
|
|
|
|
|
},
|
|
|
|
|
|
map[string]bool{nodePromptBuilder: true, nodeFormatAdapter: true},
|
|
|
|
|
|
))
|
|
|
|
|
|
|
|
|
|
|
|
return g, nil
|
|
|
|
|
|
}
|
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
|
|
### 节点实现(nodes.go)
|
|
|
|
|
|
|
|
|
|
|
|
每个节点是 Graph 中的 Lambda,通过 `StatePreHandler` / `StatePostHandler` 读写全局状态:
|
|
|
|
|
|
|
|
|
|
|
|
| 节点 | Lambda 输入→输出 | State 交互 | 职责 |
|
|
|
|
|
|
|------|-----------------|-----------|------|
|
|
|
|
|
|
| PromptBuilder | `PipelineInput → string` | PostHandler 写入 FinalPrompt | 合并风格 → 生成三段式提示词 |
|
|
|
|
|
|
| AssetGenerator | `string → []GeneratedImage` | PostHandler 写入 RawImages | 调用 AI 推理 API 出图 |
|
|
|
|
|
|
| QualitySupervisor | `[]GeneratedImage → bool` | PostHandler 写入 PassQuality + RejectReason + RetryCount | 视觉模型质检 |
|
|
|
|
|
|
| FormatAdapter | `[]GeneratedImage → PipelineOutput` | 无 | 格式转换、spritesheet 打包 |
|
|
|
|
|
|
|
|
|
|
|
|
```go
|
|
|
|
|
|
// PromptBuilder 节点:接收输入,输出提示词
|
|
|
|
|
|
var promptBuilderNode = compose.InvokableLambda(func(ctx context.Context, in PipelineInput) (string, error) {
|
|
|
|
|
|
// 合并 projectStyle + taskStyle,生成三段式提示词
|
|
|
|
|
|
return buildPrompt(in), nil
|
|
|
|
|
|
})
|
|
|
|
|
|
|
|
|
|
|
|
// StatePostHandler:将提示词写入全局状态
|
|
|
|
|
|
func promptBuilderPostHandler(ctx context.Context, out string, state *PipelineState) (string, error) {
|
|
|
|
|
|
state.FinalPrompt = out
|
|
|
|
|
|
return out, nil
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// QualitySupervisor StatePostHandler:写入质检结果和重试计数
|
|
|
|
|
|
func qualitySupervisorPostHandler(ctx context.Context, out bool, state *PipelineState) (bool, error) {
|
|
|
|
|
|
state.PassQuality = out
|
|
|
|
|
|
if !out {
|
|
|
|
|
|
state.RetryCount++
|
|
|
|
|
|
state.RejectReason = "风格不一致" // 实际由视觉模型返回
|
|
|
|
|
|
}
|
|
|
|
|
|
return out, nil
|
|
|
|
|
|
}
|
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
|
|
### 运行入口
|
|
|
|
|
|
|
|
|
|
|
|
```go
|
|
|
|
|
|
func RunPipeline(ctx context.Context, in PipelineInput) (*PipelineOutput, error) {
|
|
|
|
|
|
g, err := NewGenerateGraph()
|
|
|
|
|
|
if err != nil {
|
|
|
|
|
|
return nil, err
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
r, err := g.Compile(ctx)
|
|
|
|
|
|
if err != nil {
|
|
|
|
|
|
return nil, err
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
return r.Invoke(ctx, in)
|
|
|
|
|
|
}
|
|
|
|
|
|
```
|
|
|
|
|
|
|
2026-05-23 18:49:50 +08:00
|
|
|
|
## 关键实体
|
|
|
|
|
|
|
|
|
|
|
|
| 实体 | 说明 | 关系 |
|
|
|
|
|
|
|------|------|------|
|
|
|
|
|
|
| Project | 顶层容器,用户创建的项目 | 1──1 ProjectStyle, 1──N Task |
|
|
|
|
|
|
| ProjectStyle | 工程级键值对风格配置,保证同一工程下所有素材风格一致 | 属于 Project |
|
|
|
|
|
|
| Task | 工程下的单次生成请求,包含用户文本、素材类型、任务风格覆盖、技术参数、状态、结果 | 属于 Project, 1──N Asset |
|
|
|
|
|
|
| Prompt | PromptBuilder 输出的三段式提示词(主题+约束+内容),管线中间产物,不持久化 | 由 Task 生成 |
|
|
|
|
|
|
| Asset | 生成结果素材,关联到任务,包含 URL、元数据(分辨率、帧数、格式) | 属于 Task |
|
|
|
|
|
|
|
2026-05-24 10:22:15 +08:00
|
|
|
|
```mermaid
|
|
|
|
|
|
erDiagram
|
|
|
|
|
|
Project ||--|| ProjectStyle : has
|
|
|
|
|
|
Project ||--|{ Task : has
|
|
|
|
|
|
Task ||--|{ Asset : has
|
2026-05-23 18:49:50 +08:00
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
|
|
## 风格模型
|
|
|
|
|
|
|
|
|
|
|
|
### 工程风格(Project Style)
|
|
|
|
|
|
|
|
|
|
|
|
工程级别,保证同一工程下所有素材风格一致:
|
|
|
|
|
|
|
|
|
|
|
|
```go
|
|
|
|
|
|
type ProjectStyle struct {
|
|
|
|
|
|
ID string `json:"id"`
|
|
|
|
|
|
ProjectID string `json:"projectId"`
|
|
|
|
|
|
KVPairs map[string]string `json:"kvPairs"` // 如 {"artStyle":"pixel","palette":"warm"}
|
|
|
|
|
|
CreatedAt time.Time `json:"createdAt"`
|
|
|
|
|
|
UpdatedAt time.Time `json:"updatedAt"`
|
|
|
|
|
|
}
|
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
|
|
### 任务风格覆盖(Task Style Override)
|
|
|
|
|
|
|
|
|
|
|
|
任务级别,仅覆盖需要差异化的键:
|
|
|
|
|
|
|
|
|
|
|
|
```go
|
|
|
|
|
|
type TaskStyle struct {
|
|
|
|
|
|
KVPairs map[string]string `json:"kvPairs"` // 仅记录与工程风格不同的部分
|
|
|
|
|
|
}
|
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
|
|
### 合并逻辑
|
|
|
|
|
|
|
|
|
|
|
|
```
|
|
|
|
|
|
finalStyle = merge(projectStyle.KVPairs, taskStyle.KVPairs)
|
|
|
|
|
|
```
|
|
|
|
|
|
|
2026-05-24 10:22:15 +08:00
|
|
|
|
任务同名键覆盖工程风格,由 PromptBuilder 节点在生成提示词时执行合并。
|