2026-06-07 11:08:10 +08:00
|
|
|
|
---
|
2026-06-07 12:14:39 +08:00
|
|
|
|
tags: [go, golang, go基础语法, 运算符]
|
|
|
|
|
|
create time: 2026-06-07 15:00
|
2026-06-07 11:08:10 +08:00
|
|
|
|
---
|
|
|
|
|
|
|
2026-06-07 12:14:39 +08:00
|
|
|
|
# Go 语言运算符
|
2026-06-07 11:08:10 +08:00
|
|
|
|
|
2026-06-07 12:14:39 +08:00
|
|
|
|
## 概述
|
2026-06-07 11:08:10 +08:00
|
|
|
|
|
2026-06-07 12:14:39 +08:00
|
|
|
|
Go 的运算符体系简洁而一致:算术、关系、逻辑、位运算、赋值和取地址。本文聚焦**与 C/Java 不同的设计决策**,以及实际开发中的常见用法。
|
2026-06-07 11:08:10 +08:00
|
|
|
|
|
2026-06-07 12:14:39 +08:00
|
|
|
|
## 正文
|
2026-06-07 11:08:10 +08:00
|
|
|
|
|
2026-06-07 12:14:39 +08:00
|
|
|
|
### Go 运算符有哪些"不一样"?
|
2026-06-07 11:08:10 +08:00
|
|
|
|
|
2026-06-07 12:14:39 +08:00
|
|
|
|
先思考:**"Go 有没有 `++` 和 `--` 作为表达式?"**
|
2026-06-07 11:08:10 +08:00
|
|
|
|
|
2026-06-07 12:14:39 +08:00
|
|
|
|
答案是:**没有。** `a++` 是语句而非表达式,不能出现在赋值或函数参数中:
|
2026-06-07 11:08:10 +08:00
|
|
|
|
|
|
|
|
|
|
```go
|
2026-06-07 12:14:39 +08:00
|
|
|
|
a := 5
|
|
|
|
|
|
a++ // ✅ 语句
|
|
|
|
|
|
b := a++ // ❌ 编译错误:syntax error: unexpected ++
|
|
|
|
|
|
```
|
2026-06-07 11:08:10 +08:00
|
|
|
|
|
2026-06-07 12:14:39 +08:00
|
|
|
|
这是 Go 刻意的设计——避免 `i++ + i++` 这类歧义代码。
|
2026-06-07 11:08:10 +08:00
|
|
|
|
|
2026-06-07 12:14:39 +08:00
|
|
|
|
### 算术运算符
|
2026-06-07 11:08:10 +08:00
|
|
|
|
|
2026-06-07 12:14:39 +08:00
|
|
|
|
| 运算符 | 说明 | 示例 |
|
|
|
|
|
|
|--------|------|------|
|
|
|
|
|
|
| `+ - *` | 加减乘 | `3 + 5 → 8` |
|
|
|
|
|
|
| `/` | 整除(整数类型) | `7 / 2 → 3` |
|
|
|
|
|
|
| `%` | 取余 | `7 % 2 → 1` |
|
|
|
|
|
|
| `++ --` | 自增/自减(**仅语句**) | `a++` |
|
2026-06-07 11:08:10 +08:00
|
|
|
|
|
2026-06-07 12:14:39 +08:00
|
|
|
|
> [!warning] ⚠️ 整数除法截断
|
|
|
|
|
|
> `7 / 2` 结果是 `3` 而非 `3.5`。需要浮点除法时,至少一个操作数必须是浮点类型:`float64(7) / 2 → 3.5`。
|
2026-06-07 11:08:10 +08:00
|
|
|
|
|
2026-06-07 12:14:39 +08:00
|
|
|
|
### 关系运算符
|
2026-06-07 11:08:10 +08:00
|
|
|
|
|
2026-06-07 12:14:39 +08:00
|
|
|
|
返回 `bool` 类型:
|
2026-06-07 11:08:10 +08:00
|
|
|
|
|
2026-06-07 12:14:39 +08:00
|
|
|
|
| 运算符 | 说明 |
|
|
|
|
|
|
|--------|------|
|
|
|
|
|
|
| `== !=` | 相等 / 不等 |
|
|
|
|
|
|
| `< <= > >=` | 大小比较 |
|
2026-06-07 11:08:10 +08:00
|
|
|
|
|
2026-06-07 12:14:39 +08:00
|
|
|
|
> [!tip] 💡 Go 没有三元运算符
|
|
|
|
|
|
> `a > b ? a : b` 在 Go 中不合法。改用 if:
|
|
|
|
|
|
> ```go
|
|
|
|
|
|
> max := a
|
|
|
|
|
|
> if b > max {
|
|
|
|
|
|
> max = b
|
|
|
|
|
|
> }
|
|
|
|
|
|
> ```
|
2026-06-07 11:08:10 +08:00
|
|
|
|
|
2026-06-07 12:14:39 +08:00
|
|
|
|
### 逻辑运算符
|
2026-06-07 11:08:10 +08:00
|
|
|
|
|
2026-06-07 12:14:39 +08:00
|
|
|
|
短路求值——右侧只在必要时求值:
|
2026-06-07 11:08:10 +08:00
|
|
|
|
|
2026-06-07 12:14:39 +08:00
|
|
|
|
| 运算符 | 说明 |
|
|
|
|
|
|
|--------|------|
|
|
|
|
|
|
| `&&` | 逻辑与(左为 false 时不eval右) |
|
|
|
|
|
|
| `\|\|` | 逻辑或(左为 true 时不eval右) |
|
|
|
|
|
|
| `!` | 逻辑非 |
|
2026-06-07 11:08:10 +08:00
|
|
|
|
|
2026-06-07 12:14:39 +08:00
|
|
|
|
```go
|
|
|
|
|
|
if ptr != nil && ptr.IsValid() {
|
|
|
|
|
|
// 只有 ptr 不为 nil 时才调用 IsValid()
|
|
|
|
|
|
}
|
2026-06-07 11:08:10 +08:00
|
|
|
|
```
|
|
|
|
|
|
|
2026-06-07 12:14:39 +08:00
|
|
|
|
### 位运算符
|
2026-06-07 11:08:10 +08:00
|
|
|
|
|
2026-06-07 12:14:39 +08:00
|
|
|
|
对整数类型的二进制位进行操作:
|
2026-06-07 11:08:10 +08:00
|
|
|
|
|
2026-06-07 12:14:39 +08:00
|
|
|
|
| 运算符 | 说明 | 示例 (60 & 13) |
|
|
|
|
|
|
|--------|------|---------------|
|
|
|
|
|
|
| `&` | 按位与 | `12` |
|
|
|
|
|
|
| `\|` | 按位或 | `61` |
|
|
|
|
|
|
| `^` | 按位异或 | `49` |
|
|
|
|
|
|
| `<< >>` | 左移 / 右移 | `60 << 2 = 240` |
|
2026-06-07 11:08:10 +08:00
|
|
|
|
|
2026-06-07 12:14:39 +08:00
|
|
|
|
> [!note] 📝 异或的性质
|
|
|
|
|
|
> `x ^ x = 0`,这个性质可用于无额外变量的交换、简单的校验码计算等场景。
|
2026-06-07 11:08:10 +08:00
|
|
|
|
|
2026-06-07 12:14:39 +08:00
|
|
|
|
> [!info] ℹ️ `&^` 按位清空
|
|
|
|
|
|
> Go 独有运算符 `a &^ b`:将 `b` 中为 1 的位,把 `a` 对应位清零。常用于标志位操作。
|
2026-06-07 11:08:10 +08:00
|
|
|
|
|
2026-06-07 12:14:39 +08:00
|
|
|
|
### 赋值运算符
|
|
|
|
|
|
|
|
|
|
|
|
复合赋值运算符与多数语言一致:
|
2026-06-07 11:08:10 +08:00
|
|
|
|
|
|
|
|
|
|
```go
|
2026-06-07 12:14:39 +08:00
|
|
|
|
a += 5 // 等价于 a = a + 5
|
|
|
|
|
|
a <<= 2 // 等价于 a = a << 2
|
|
|
|
|
|
```
|
2026-06-07 11:08:10 +08:00
|
|
|
|
|
2026-06-07 12:14:39 +08:00
|
|
|
|
### 取地址 & 指针运算符
|
2026-06-07 11:08:10 +08:00
|
|
|
|
|
2026-06-07 12:14:39 +08:00
|
|
|
|
| 运算符 | 说明 |
|
|
|
|
|
|
|--------|------|
|
|
|
|
|
|
| `&` | 取变量地址 |
|
|
|
|
|
|
| `*` | 解引用指针 |
|
|
|
|
|
|
|
|
|
|
|
|
```go
|
|
|
|
|
|
x := 42
|
|
|
|
|
|
ptr := &x // ptr 类型为 *int,指向 x
|
|
|
|
|
|
fmt.Println(*ptr) // 输出 42,读取指针所指向的值
|
|
|
|
|
|
*ptr = 100 // 通过指针修改 x 的值
|
|
|
|
|
|
fmt.Println(x) // 输出 100
|
|
|
|
|
|
```
|
2026-06-07 11:08:10 +08:00
|
|
|
|
|
2026-06-07 12:14:39 +08:00
|
|
|
|
> [!question] ❓ 思考
|
|
|
|
|
|
> `&` 既可以取地址又可以用于位与运算,Go 如何区分这两种用途?(提示:看上下文和空格)
|
2026-06-07 11:08:10 +08:00
|
|
|
|
|
2026-06-07 12:14:39 +08:00
|
|
|
|
### 运算符优先级
|
2026-06-07 11:08:10 +08:00
|
|
|
|
|
2026-06-07 12:14:39 +08:00
|
|
|
|
从大到小排列(同级从左到右):
|
2026-06-07 11:08:10 +08:00
|
|
|
|
|
|
|
|
|
|
```
|
2026-06-07 12:14:39 +08:00
|
|
|
|
* / % << >> & (最高)
|
|
|
|
|
|
&^
|
|
|
|
|
|
+ - ^
|
|
|
|
|
|
== != < <= > >=
|
|
|
|
|
|
&&
|
|
|
|
|
|
|| (最低)
|
2026-06-07 11:08:10 +08:00
|
|
|
|
```
|
2026-06-07 12:14:39 +08:00
|
|
|
|
|
|
|
|
|
|
不确定时,用括号明确优先级——**可读性优先**。
|
|
|
|
|
|
|
|
|
|
|
|
> [!tip] 💡 实用技巧
|
|
|
|
|
|
> 不要依赖优先级记忆。`(a + b) * c` 比 `a + b * c` 更清晰,哪怕后者在语义上等价于你期望的结果。
|